드디어 안드로이드 버전으로 포팅완료!! 

 

내 블로그니까 맘대로 올리기 ㅋㅋ 

다른데 홍보성 글을 올리는게 여간 눈치보이는 게 아니어서 말이지 ㅎㅎ

이 글 보신 분들은 반드시 받으시길 ㅋㅋ

 

 

 

Android: https://play.google.com/store/apps/details?id=com.magmon.DoodleGirls

iOs: https://itunes.apple.com/app/id547616945?mt=8


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안드로이드 출시: https://play.google.com/store/apps/details?id=com.magmon.DoodleGirls

안드로이드 출시: https://play.google.com/store/apps/details?id=com.magmon.DoodleGirls

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칵테일 메모는 한 줄 메모앱입니다.

제가 필요해서 만들었습니다. 처음에는 손글씨가 빠를거라 생각해서 '리얼 메모'를 만들었는데 막상 쓰다보니 10자가 넘어가면 타이핑이 아쉽더라구요. 

그래서 만들었습니다. 칵테일 메모! 소개드립니다 ^^ 


Cocktail memo is an app that take a deadly quick memo.


I made it because I want it.

At first, I thought hand drawing is more faster than typing. But I realized that with more than 15 letters typing is faster than handwriting. 

So I made a really quick memo taking app.


I'm proudly present the Cocktail Memo.





App Description:


Cocktail Memo is 



1. A one-line-memo application. 

2. Quick, I mean REALLY quick. 

3. Very Simple. 

4. Beautiful. 

5. Has 5 themes. 



To use Cocktail Memo you can 



1. Pull down to add an item. 

2. Swipe from right to left to delete an item. 

3. Swipe from left to right to bring an item to the top. 



You can change the theme with the bottom line. I do not think a description is necessary. It is that simple. 



Don't you think this is what you want?















-->

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ㅂ..받아주세요!



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This Privacy Policy governs the manner in which ParkPill collects, uses, maintains and discloses information collected from users (each, a "User") of the http://www.facebook.com/ParkPill website ("Site"). This privacy policy applies to the Site and all products and services offered by ParkPill.

Personal identification information

We may collect personal identification information from Users in a variety of ways in connection with activities, services, features or resources we make available on our Site.. Users may visit our Site anonymously. We will collect personal identification information from Users only if they voluntarily submit such information to us. Users can always refuse to supply personally identification information, except that it may prevent them from engaging in certain Site related activities.

Non-personal identification information

We may collect non-personal identification information about Users whenever they interact with our Site. Non-personal identification information may include the browser name, the type of computer and technical information about Users means of connection to our Site, such as the operating system and the Internet service providers utilized and other similar information.

Web browser cookies

Our Site may use "cookies" to enhance User experience. User's web browser places cookies on their hard drive for record-keeping purposes and sometimes to track information about them. User may choose to set their web browser to refuse cookies, or to alert you when cookies are being sent. If they do so, note that some parts of the Site may not function properly.

How we use collected information

ParkPill may collect and use Users personal information for the following purposes:

  • - To personalize user experience
    We may use information in the aggregate to understand how our Users as a group use the services and resources provided on our Site.
How we protect your information

We adopt appropriate data collection, storage and processing practices and security measures to protect against unauthorized access, alteration, disclosure or destruction of your personal information, username, password, transaction information and data stored on our Site.

Sharing your personal information

We do not sell, trade, or rent Users personal identification information to others. We may share generic aggregated demographic information not linked to any personal identification information regarding visitors and users with our business partners, trusted affiliates and advertisers for the purposes outlined above.

Changes to this privacy policy

ParkPill has the discretion to update this privacy policy at any time. When we do, we will revise the updated date at the bottom of this page. We encourage Users to frequently check this page for any changes to stay informed about how we are helping to protect the personal information we collect. You acknowledge and agree that it is your responsibility to review this privacy policy periodically and become aware of modifications.

Your acceptance of these terms

By using this Site, you signify your acceptance of this policy. If you do not agree to this policy, please do not use our Site. Your continued use of the Site following the posting of changes to this policy will be deemed your acceptance of those changes.

Contacting us

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http://www.facebook.com/ParkPill
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This document was last updated on August 20, 2012

Privacy policy created by Generate Privacy Policy

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짜잔!~~~~~~~~~~~~!!!!

 




아놔 ㅠㅠ

OTL

어쩔;;


뭐... 첫 날이니까 ㅠㅠ 





또 다른 인기 어플! 겁나 그럭저럭 어려운 퍼즐!

Gem Master! The most difficult puzzle!


다운로드 :  http://itunes.apple.com/us/app/gem-master!-lite/id499444540?mt=8  

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Try the following~

UIAlertView *myAlertView = [[UIAlertView alloc] initWithTitle:@"Title" message:message delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:@"OK", nil];
 

- (void)alertView:(UIAlertView *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex {


    if (buttonIndex == 0)   //NO

    {

        

    }

    else    //OK

    {

        

    }

}




That's all~


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For using game center, your app should be on the Itunesconnect and enable Game Cener.

If you did that, here is what you have to do now.

It is very simple. Try the following codes.

GKScore* score = [[[GKScore alloc] initWithCategory:@"game category name"]autorelease];

            score.value = totalTime*100;

            

            [score reportScoreWithCompletionHandler:^(NSError* error)

             {

                 if(error != NULL)

                 {

                 }

             }];




It it very easy to post your score but... not much players want to even create account on GameCenter;;

I myself in My App am using both GameCenter and Cocoslive leader boards.

Result?

2000 people in cocoslive leader board.

and 

2 people in GameCenter leader board including me.


Have a good day~ :p





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Posted by ParkPill 박필

I was gonna post it tomorrow but i decided to post it right now. why?

cause i dont have anything to do right now :p

Get to the point!

#import "CLScoreServerPost.h"


-(void) requestGlobalScore

{


    CLScoreServerRequest *request = [[CLScoreServerRequest alloc] initWithGameName:@"Mayday Timeattack" delegate:self];

  

    

    [request requestScores:kQueryAllTime limit:10 offset:currentScore flags:kQueryFlagIgnore];


    [request release];

}

 

-(void) scoreRequestOk: (id) sender

{

    NSArray *scores = [sender parseScores]; 

    NSMutableArray * serverScore = [NSMutableArray arrayWithArray:scores];

}
 
 


Try the above lines then you will be find. 

If you have any questions, reply~




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Posted by ParkPill 박필

Try the following then you will find no problem with it!  

Have fun~ :p

#import "CLScoreServerPost.h"

 


-(void) postScore:(NSString*)userName{

    CLScoreServerPost *server = [[CLScoreServerPost alloc] initWithGameName:@"Mayday Timeattack" gameKey:@"game key from cocoslive" delegate:self];

    

NSMutableDictionary *dict = [NSMutableDictionary dictionaryWithCapacity:3];

[dict setObject: [NSNumber numberWithInt:(int)(totalTime*100)] forKey:@"cc_score"];

[dict setObject:userName forKey:@"cc_playername"];

    

[server updateScore:dict];

}


-(void) scorePostOk: (id) sender

{


}


-(void) scorePostFail: (id) sender

{


}



If you have any question, reply~





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